_this breath is not mine to keep

_this breath is not mine to keep is a provocative CACD multi-art experiment linking climate crisis, delusions of supremacy and the existential joy of life. 

Visit www.thisbreath.space to get involved.

We are witnessing the extinction of our world, yet we continue to fuel our demise. What is the sound of annihilation, how do we enshrine memories, dissolve our delusions, what gift can sorrow bring? Collectively how can we reframe our addiction to a 5-planet culture?

During 50 workshops, co-led by 26 artists and over 100 participants from Ngarrindjeri, diverse and regional communities, we create evocative sculptures, performances, bio-art, poetry, soundscapes and digital projections, to explore 10 stages of grief. Audiences choose their own journey on an arts trail linking four regional and metropolitan SA exhibitions with online and print publications.

Find out more at www.thisbreath.space/

What Privilege - Mars looks nice...

Within this strand of What Priviliege we are looking at digital futures:

Who owns our imagination?

 

What futures, fears and opportunities are arising in times of near total commodification in the burgeoning empire of illusion?

We are working with Feral Arts and Darwin Community Arts on this project, with some crossover with our public art game development with Act Now Theatre and Fire Hazard Australia.

In November 2017 we worked with Feral Arts developing and scrutinizing ideas for Arts Front's digital futures campaigns.

We came up with a few funky concepts, a trailer for a web-based mini-series and a meme campaign concept.

Now we are working towards a presentation for ANAT's Digital Futures symposium.

What Privilege - Unlearn Supremacy

We are working with Fire Hazard Australia, Act Now Theatre and Nexus Arts to develop a playable pubic intervention art game based on our What Privilege model.

The first development stage included a series of intenisve development labs and participatory game workshops with participants from diverse backgrounds.

We are now working with Fire Hazard to further develop the game world and map out the task, roles and interventions based on our notice, disrupt and reframe methodolgy.

We also teamed up with Wild Light Projects to explore multimedia and video options for the work and support her to use the cards and What Privilege model as part of her CACD outreach.